Kingdom of Gir

Kingdom of Gir
Gir was the first daughter of Ballarus and the first child overall. Gir was described as a gentle and kind woman, very rarely outspoken and her kingdom reflects this. Out of the seven kingdoms, the Kingdom of Gir is considered the most passive in terms of land expansion and has generally avoided conflict with neighboring kingdoms. Gir's core beliefs were that nature provided the materials that were required to live a good life and that the complexities of an evolving world were of no interest to her. As such the kingdom of Gir is considered the second least advanced and developed kingdom out of the seven, favoring sustainability in closely monitored natural resources over means of agriculture or mining. The Kingdom of Gir is said to have the smallest population of all seven kingdoms, but due to nature's culture there has never been any sort of census performed. Gir's location is the furthest region to the south of Pubterria and as such is mostly comprised of semi-tropical locations. Most villages are extremely rustic, only containing the bare necessities as deemed by Hine with many settlements remaining uncharted and still immersed in tribal law. Even the capital city abides by the minimum standard of Hine while still being as rustic as many of the medium-sized cities of the other kingdoms.

The Kingdom of Gir's main exports is primarily spices and herbs harvested by natives, one of the few requirements they have to remain citizens. The most sought-after treasure in the Kingdom of Gir is the herb known as coralleaf, a very rare plant that is the basis in many high tier potions and medicines. Gir's military power is unknown but very likely very weak due to the nature of the kingdom, though some of the greatest wizards, mages, and alchemists have come from Gir. In replacement of the use of magic for everyday life, the citizens and doctors of Gir turn to either alchemy, as their vast assortments of herbs prove effective for this, or prayer. Gir's capital city is Gwar. Other notable information about the Kingdom of Gir is that there exists no death penalty aside from the laws set by Hine, as they seem to prefer the use of debt for most crimes. Debtors are often forced to collect a set number of herbs to pay to the government or to those that they have wronged before their basic rights are returned to them.